Despite what the so-called
experts might say, space flight is not that complicated. It is similar to getting lost while on a road
trip. That happens all of the time, but
finding your way back toward the planned destination can take multiple detours
if at all. Hopefully none of those
detours involves exploding vehicles, which has been our problem with our test
flights.
It appears that surviving
the return trip into Earth’s atmosphere is more difficult than our calculations
predicted. Our Upward
Mobility initiative has been proving that on a daily basis. We have been launching models into space the
last several months to help find the solution to our re-entry issues. Models are a lot cheaper than full-size
composite airframes with experimental propulsion systems. Unfortunately, we’re only able to retrieve
our GoPros and cell phones, but none of the test vehicles. I am certain it is a calibration issue, but
we keep losing the test vehicles before I can validate my suspicions with data.
We had to resort to model
flights because our full size test crafts were garnering too much
attention. It is difficult to hide
behind the shield of classified intelligence when we have not been given the
authority to classify intelligence. I
also suspect that our airport yeti wasn’t helping the situation. A plausible and credible explanation for the
existence of a screaming yeti on the runway has proven elusive.
Because I am a problem
solver at my core, I thought I had finally found the solution when I stumbled
onto a 3D printed spacecraft. The design
looked promising, and my unsubstantiated gut feeling was that it could
work. This design would finally give us
a chance to activate our 3D printing fleet in our adjacent print factory. I was finally about to prove wrong all of the
naysayers who claimed we would never print anything. Victory was almost mine.
I nominated Snob Duben to
be our first test pilot because he absconded from the F-One factory we supplied
him. Somehow he picked the electronic locks being used to keep him
inside--for his safety--and has been on the loose for weeks. He spoofed the camera feeds and created a
holographic representation of himself to make us think he was still in the
factory, not getting the job done.
Investigative Services hasn’t completed its forensic analysis of his
actions since escaping, but we have a pretty good idea what he could have been
doing.
Snob is a loose cannon on
his own, so he needs direction, guidance, and a project to capture his
attention. Once his mind is focused, he
is capable of great feats, but it is hard keeping him focused. We are having more luck with our rail gun
targeting system at the moment, which is to say none at all.
I knew this was the perfect
assignment to keep Snob from meddling in core AcMo operations while also fooling
him into thinking he is involved in future development. Yes, this was an incredibly dangerous
assignment with short odds on success, but Snob lives for danger. This is especially true when the numbers he
received indicated a 99.99% success rate.
Disaster entered the room
and laughed at my brilliant plan just moments before we were scheduled to fire
up the printers. Everything had looked so
wonderful in my mind. I knew this was
going to be our moment, but fate intervened in the form of a scale and the
sound of failure. I am familiar with
that cold, hard, mocking laugh and hate it.
We are running into the type of problem that requires
a functioning shrink or enlarging ray to resolve. It worked once when we shrunk the turbos for
Fred, but every subsequent attempt has failed.
I thought that 3D printed ship was the winning design until I realized—right
after one of the desk engineers told me—that 10 µm is too small for Snob
to safely pilot. I shouldn’t be forced to know every single detail of a
project. 10 µm meant 10 micrometres, not 10 ultra massive units. That was not at all acceptable, and I looked
dumb in front of my staff. I had to use
a lot of memory wipes to resolve that gaffe.
Due to this discovery, we are pushing even more
development resources toward creating a functional shrink or enlarging
ray. Either one will work for our
purposes because we can either shrink Snob to fit in the ship, or enlarge the
ship so Snob can fit in it. We just need
to figure out how to get the ray to do something other than blow up everything
it fires upon during testing. Perhaps I
have been looking at this from the wrong perspective. There are some groups who might pay well for
our current failed shrinking/enlarging ray that is actually an explosion ray.
It’s a problem, but as I said, I’m a problem
solver. AcMo will eventually get there,
or we’ll copy someone else’s successful design when the time comes. The most important thing is that we make sure
Snob has passed his flight training courses when the time comes for him to
launch into space on his first involuntary beta test flight.
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